WOW StarCraft Ghost

Mike Morhaime, head of Blizzard, explained to attendees at DICE that the cancellation was due to they did not have sufficient resources to devote to the game, as the success of World of Warcraft was shot and had to build up Starcraft 2.


Starcraft Ghost was announced in 2002 as a game of the classic strategy series that this time was going to launch on PlayStation 2, GameCube and Xbox, which never came to pass after its cancellation in 2005.

“We had to choose, we could not do anything else,” he explains. “The team was working on StarCraft Ghost while in World of Warcraft and StarCraft 2. WoW exploded and we had to make different decisions on resources. It just was not an environment in which a project like Ghost could survive”.

Since then there have been many speculations about the reasons for such cancellation, and now Blizzard has explained itself part of that decision.

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