FFXIV A Realm Reborn Second Wind part one

FFXIV A Realm Reborn Second Wind part one
The time is finally upon us, everyone: Final Fantasy XIV: A Realm Reborn is live. It has been for a few weeks now, actually. And over those few weeks, I’ve spent just about every spare moment of my time in the fantastical world of Eorzea, running my remarkably adorable Miqo’te tail all over creation to save the world from rampaging primals and the nefarious Garlean Empire — and occasionally sewing some rather fetching clothes.

But still, the UI isn’t perfect, and it omits a number of features that would be incredibly useful. The current inventory system is something of a mess. There’s no way to automatically sort your inventory (yes, I know, there’s an option in the character settings, but it applies only to new items being added and does nothing if your inventory is already full and disorganized), and manually rearranging items between inventory tabs is tedious to say the least.

There’s no denying that Square Enix has taken titanic strides in revamping its much-maligned MMO. Whole game systems have been torn apart and rewoven into something barely recognizable, and I’m not even going to entertain whether or not the changes were for the better. They absolutely were. The real question here is whether it will be enough to change the game’s course. And as it happens, that’s just the question I plan to answer in this multi-part edition of Second Wind.

Screenshot — Final Fantasy XIV One of the first things returning players will notice about A Realm Reborn is that the UI has been completely reworked. Unlike its predecessor, the new UI is sleek, modern, and remarkably user-friendly. It’s much easier to navigate, eschewing the archaic menu system for a more up-to-date hotkey-centric approach, and generally it’s a massive improvement.

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