Category Archives: The Elder Scrolls Online

Return To Morrowind Is A New Story In The Elder Scrolls Online

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The Elder Scrolls Online (TESO) is still not translated into Spanish, neither in texts nor in subtitles. We do not need to add more fuel to that inflammable matter, it is critical to look wherever you look. But by accepting it or for those who do not care, with Morrowind comes what we can already qualify as its most consistent extension / renewal to date, additional independent content – can be purchased as a gateway to TESO – to the crucial end that reformulates Some of the apexes that have marked the Bethesda MMORPG and Zenimax since its inception, so disrupted and originally with monthly installments, which today has been revitalized with good decisions and a very faithful community, both on PS4 and on Xbox and PC, especially . Pete Hines did not exaggerate when he explained that the return to Morrowind is more than a new story in a remade and vast environment: the return to Morrowind 15 years after the masterful roleplaying game TES III marked a generation generates in many points a New way of understanding TESO.

Now, it is not as extensive in hours and content as the expansions of other MMOs used to. And there is World of Warcraft, as the main competitor, with a way of understanding the expansions much more massive and massive, also with more distance between one and another expansions. Morrowind for TESO means the arrival of some new modes, tools and, above all, a new adventure and stories of about 30 hours in a region like Vvanderfell, 700 years before we live in the original game and full of Fan service, therefore, so that the player of the Morrowind of 2002 perfectly recognizes every corner, legend and wink of this arid world, rugged and full of mushrooms and giant mushrooms. This parade of references to the original TES III begins in the first minutes of travel, with a renewed landing in Seydan Neen that remembers in all to the initial of 2002, but it can not be said that there is recycling, as many thought, but rather there are Inspirations and resizing. The plot leaves no punches, maintains the mature and political tone that is expected of it, and has enough characters and turns to become intense and interesting, with great combats against monsters of all kinds.

But friends, in most things this is a very classic MMO, and a TES in its most primitive format. Soon they appear in the quesadero missions of collecting items or killing 10 X creatures. Neither flat characters who ask for help, chat, and shoot your map the location of your task, no more. It is something that the saga The Elder Scrolls, in fact, must work in next major deliveries, like TES VI, give to everything a more visual format, deeper in backgrounds and emotions. Here there are no cinematic that delve into epic moments or what some characters feel, but it always pulls the conversation and consequent resolution of the commission, again and again. And the dialogues are very well written, draw a narrative of political intrigues and legends that overload this universe with fantasy. But I think, to this day and in 2017, it is not enough for a genre rolero with exponents like The Witcher III marking the way. That TESO is massive multiplayer is not an excuse to not endow it with better treatment and general presentation. And Morrowind is not the expansion that changes that.

If I go further, then there is also the carelessness in tone and message coherence. The NPCs with orders make you feel in their dialogues the hero, the savior of the region, and the new legend of the lands of Vvanderfell. When you finish talking and you start, you turn and you see that there are zorrocientos “heroes of legend” more scrounging the map or talking with the same personage, all with their nicks on the head, and with which you will even have to approach you And go in company to gain advantage in the face of the most demanding adversities and new cooperative dungeons.

This is inexorable for MMORPGs, okay, but maybe storytellers should start looking for stories based on this shared universe nature. I will explain it better with a practical example: Lately I have recovered with great force Destiny, another MMO in its own way and instantiated, and I realize how Bungie always makes his characters with orders in this shooter speak in plural, to some guardians that we are All the players that must save the galaxy, without this disconnection between the individualistic approach, and the mass of players you see when you turn around. Well in Morrowind for TESO could have started to play with that, as did also quite better Star Wars: The Old Republic, for example.

Something that I applaud of this expansion is that Bethesda has turned quite a lot with those who prefer to play it alone, without joining anyone in their incursions and as if we were talking about a traditional Elder Scrolls, practically, that also does not need the main game in This chapter, as we said before. To make things easier, the good idea that the One Tamriel update introduced is where you no longer need a certain level to move anywhere on the map, or to join players of more level and skill, which makes it easier to connect and Explore with friends, etc. And a good way to go through all this is with the new class, the Warden, which has not ended up having as much specific identity or specialization as other classes, but which is the most balanced and adjusted of all in attributes and skills, characterized by Animal invocation that, like the Summoner, can ally with bears for more distributed and aggressive attacks, never give them direct orders.

Even with his possibilities, he remains in a class very focused on the technical combat, in the correct one, that does not present as deep strategies or possibilities as his conception suggests to me. Let’s say that this Warden is the classic warrior with option of invocation, that fights with perfection and without risks, defending when it touches, curing with elementary powers slow, but that is not too original or creative in its performances. It is in the end a flat class, medium categorization, with all its attributes practically the same level, and without too many unique characteristics. This makes it less attractive to those looking for cool gameplay, but ideal for those who do not want too much risk or lose anything, because almost everything of the other classes will prove the Warden.

Just as it did Skyrim with one of its expansions, the construction and decoration of houses finally comes to TESO, something that many players demanded and that is one of the important changes that brings Morrowind to the base MMORPG. There are many items and possibilities that have now been launched at the beginning for the personalization of housing or business, and more than surely they will arrive, also in clear constructive harmony with what we could see in Fallout 4 and its surviving civilian camps. There are also minor additions but they give TESO more packaging and, above all, duration, like battle rooms against bosses of the world or new challenges for equipment and raids, which in the end suppose a few tens of hours more Game if you want to thoroughly explore everything thoroughly. Notwithstanding, as I said at the outset, in terms of pure content, it is not perceived as an expansion of those who have made history in this format of games.

And in addition to all this, a final content that Morrowind adds to TESO is Battlegrounds mode, small, closed direct combat sands where 12 players face each other in a triangle of three teams of four heroes each. To make combat intense, Bethesda has incorporated modes like Capture the Flag or Domination, so fights are inevitably very dynamic. Of course, to enter here it is necessary to go armed with good equipment, as the character statistics are maintained and the matchmaking does not filter too much when it comes to placing low-level rookies with burly characters from super advanced players. If Bethesda takes good care of all this pairing by level, gives some more ways to this mode, and updates it with new maps and rules, Battlegrounds may even be preferred over the massive wars of Cyrodiil.

However, it is a good time to re-test the health of The Elder Scrolls Online, today one of the referents of the MMORPG despite the cost that it had in its beginnings. Morrowind is a fan service but it is also a gateway to anyone who, yes, is willing to forgive Bethesda Zenimax that the game still does not translate into Spanish despite the amount of text and stories it handles. Graphically it does not stop to be perfected, very little by little, and this revitalizing expansion has also served to touch technical elements like some sound effects, the draw distance or the finish of the water. It is noteworthy that its managers are completely overturned with the brand and, in general, things have been done well to make it a palatable content, especially for those who have not yet entered TESO but played TES III: Morrowind in its day.

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The Online Morrowind Expansion Offers A Wealth Of New Content To ESO

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Bethesda Softworks, a division of ZeniMax Online Studio, has released the Elder Scrolls Online: Morrowind, a powerful new chapter in The Elder Scrolls Online, available on PlayStation 4, Xbox One, PC and Mac.

This all-new launch of the popular online RPG introduces over 30 hours of new feature content, the Elder Scrolls Online, the new playable Warden class, new dynamic PvP 4v4v4, Battlegrounds, new Trial for 12 people, and return to one of your favorites. Players from the Elder Scrolls world, to the iconic island of Vvardenfell, known from The Elder Scrolls III: Morrowind RPG.

The Elder Scrolls Online: Morrowind is the largest add-on to The Elder Scrolls Online (ESO), redefining the concept of traditional MMO expansion, delivering a wealth of new content and feature that are affordable and provide plenty of entertainment for current and new gamers.

New players can create their character without having to count any previous ESO content and move straight to Vvardenfell, and hundreds of hours of original ESO content are available to them at any time. ESO veterans can immediately set out on their journey to Morrowind and start a new epic adventure using an existing character or creating a new Warden.

The Elder Scrolls Online: Morrowind adds loads of new content to millions of players including:

  • Powerful new zone – Vvardenfell: This is the largest area added to The Elder Scrolls Online since the premiere and a full nostalgic expedition to the land of favorite by the Elder Scrolls fans. Vvardenfell Island has been extremely accurately reproduced on the same topographic grid as The Elder Scrolls III – we find all the interesting places in the classic game, and the action takes place 700 years before the events of TES III, we will visit slightly earlier versions of docks Seyda Neen Volcanic Ashlands, dense forest mushrooms and the incredible Vivec City – still under construction.
  • New class – Warden: Players will be able to harness magic based on the forces of nature and play a new class of characters – the Warden. This is the first new class introduced since the launch of ESO, which – according to the ESO tradition and the entire series of The Elder Scrolls – gives the player the freedom to choose the many abilities that affect the style of the game. The Warden also has a new, destructive ally – the War Bear, who stays with Warden in the face of even the most vicious clashes.
  • The new PvP mode – Battlegrounds: The Elder Scrolls Online is known for PvP battles in an open world in which hundreds of gamers compete for supremacy in Cyrodiil. The Elder Scrolls Online: Morrowind introduces a new PvP mode – Battlegrounds – which contains 4v4v4 dynamics in arena-like locations. Players will move to Ashlands to sit among the most dedicated and skilled military veterans in Tamriel.

The Elder Scrolls Online: Morrowind is now available worldwide on PlayStation 4, Xbox One, PC and Mac. Make sure to gather enough ESO gold to enjoy yourself in the new content. If you are in lack of ESO gold, you can buy cheap ESO gold on ESO-GOLD.

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ESO Morrowind: 10 Million Players And Two New Extensions Revealed

As part of its E3 2017 presentation, Bethesda presented a new trailer for the recent expansion of The Elder Scrolls Online, which will take us back to the third game lands, The Elder Scrolls III: Morrowind. With the new video, those responsible have also announced that more than ten million players have since dived into the world of “The Elder Scrolls Online”. It is through The Elder Scrolls Online: Morrowind that players will be able to return to Vvardenfell and witness how the world was many years before the events of the third installment that brought misfortune to that land. The central part of this presentation was the introduction of 2 new DLCs that will be added to the available content: Horns of the Reach and Clockwork City.

Horns of the Reach will arrive in August and along with it a new map, Arcane University, new elements of personalization and events that will increase the hours invested in the title. It is worth mentioning that the update will be free. For its part, Clockwork City, which will come after the first DLC, will be an expansion that will apply to the base game and does not depend on you have The Elder Scrolls Online: Morrowind. In this new expansion we will obtain more than 10 hours of game trying to prevent the disaster in the Sotha Sil’s Clockwork City.

With the new expansions of The Elder Scrolls Online: Morrowind, Bethesda wants to maintain and grow the user community that has the game, offering new scenarios, elements and a new class: the Wardens. The game is now available on PC, PS4 and Xbox One.

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ESO Q&A Details Before Morrowind Release

With the release of Morrowind, some players had questions about what to buy and how to get the right content. Updates, individual editions, the main game, the Crown Store. On what and how to spend money. We will try to clarify the main points of the release.

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I already have TESO, what should I do to play Morrowind?

If you have a basic version of the game, then in order to go to Morrowind, you just need to purchase an update of your version. The update can be like the usual one, which will simply give you access to Vvardenfell and Digital Collector’s Edition, which besides the update itself includes additional gifts.

The official release of the game will take place on June 6, but if you update your existing copy of the game, you will receive early access to Vvardenfell immediately after purchase.

I did not buy TESO, and I want in Morrowind

If you do not have an active account for The Elder Scrolls Online, and you want to start an adventure in Tamriel immediately with Morrowind, you can purchase the game right away, along with a new chapter. In this case, you will receive a key that activates the game for you immediately with the addition. Such publications are also of two types: Standard Edition and Digital Collector’s Edition.

Important! The release of the game for people who purchase a new game with Morrowind will take place on June 6, before this time it will not work with this key.

What will I receive when I purchase Morrowind?

In addition to accessing Morrowind’s content, you receive a set of researchers for pre-ordering:

  • Exclusive Warden-themed costume from the trailer.
  • Pet – a fighting dog, clothed in Dwarven armor.
  • Treasure maps of Vvardenfell in Morrowind.
  • A Dwarven Crown Crate, giving a chance to get the horses made in the Dwarven theme of mount, pet, costume and something else.
  • Two Experience Scrolls of experience, increasing experience gained by 50% for two hours.

What’s Included in Digital Collector’s Edition

All of the above plus bonus collector’s edition:

  • A battle horse in Dwarven Armor.
  • Pet – Dwarven Spider.
  • The ability to transform any outfit into the style of Morag Tong.
  • An exclusive skin for a bear is a gray War Bear.
  • Exclusive emotions for the character.

I’ve heard about TESO: Imperial Edition and TESO: Gold Edition, are they not available now?

Available. Imperial Edition includes the possibility of playing a race of Imperials, an exclusive horse and the ability to transform outfits into imperial style. The Gold Edition includes a basic game plus four DLCs: Dark Brotherhood, Thieves Guild, Shadows of the Heist and Imperial City. You can also purchase any edition of the game, get the owed gifts and go explore Tamriel without access to Vvardenfell. You can always update your copy before Morrowind.

If you do not have The Elder Scrolls Online, but you want to get to Morrowind before June 6, then you need to buy one of three “classic” publications and purchase an update to Morrowind. You can go to the feats immediately after purchase.

I have a Steam version of the game, can I buy Morrowind outside the Steam?

You can. The Steam version is the bootloader of the game itself. The game you manage through your personal account on the official website. Simply buy Morrowind in the store where you prefer and enter the code in your account by selecting Redeem Code in the left menu.

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The Elder Scrolls Online Released New Trailer For Vivec

If you are a PC or Mac player who has preordered Morrowind, the expansion for The Elder Scrolls Online is already available for a few days in Early Access.

For all others, namely PlayStation 4 and Xbox One players, ZeniMax has unveiled what the bonuses will be on June 6th, who will pre-order the expansion. These are included in the Discovery Pack and include a dog like pet, three treasure maps, a Dwarven Crown Crate, two parchments for a boost to experience and a Warden costume, which you can see in the video below. Also, exclusive to PS4 players, another pet comes in the form of a leaping crab.

Not all: ZeniMax has published a new article on the official website dedicated to the three major factions of Morrowind, the Redoran, Hlaalu and Telvanni Houses, to which the Ordinator and Morag Tong are added.

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ESO: Morrowind – The Mysterious Preservers Of Nature – The Wardens

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The release of “The Elder Scrolls Online: Morrowind” is getting closer and Bethesda shows another trailer with Assassin Naryu Virian.

Bethesda has released a new trailer for the expansion “The Elder Scrolls Online: Morrowind”. “In our latest video series, Naryu Virian, the Morag Tong Assassin, will take you on a voyage of discovery on land and people on Vvardenfell, the site of The Elder Scrolls Online: Morrowind In this video, Naryu Tamriel’s Wardens are on the trail, exploring why these mysterious preservers of nature are such excellent allies.”

The “Elder Scrolls Online: Morrowind” add-on will be released on June 6, 2017 for the PC, Mac, PlayStation 4 and Xbox One, with the basic game already included.

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ESO: Morrowind Early Access Announced & Prologue Available

ZeniMax Online Studios has announced a digital upgrade version of The Elder Scrolls Online: Morrowind. In this context, the early access date was also public.

The latest addition to the Elder Scrolls online on the PC and Mac will be the add-on as part of a digital upgrade version or as a physical copy collector’s edition. If you do, you can enter the game world of the Vulkaninsel a bit earlier. For existing players with such buying ambitions, there is an early access from 22 May 2017.

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Regardless of the beta on the public test servers, early access players get the full game experience, can play on the active servers, and keep all progress when the game is officially released on June 6th. Early access is available to players who purchase the digital upgrade or upgrade to the Digital Collector’s Edition for PC / Mac at any time prior to the official release of the game. Players who own a physical copy of the Collector’s Edition are also entitled to participate in the Early Access.

In addition, the Prologue quest “The Missing Prophecy” is now available. You can now start it regardless of your chosen platform. This can be accepted in any Inn and send you to a mission where you can track down the bandits, defeat Daedra, and discover a terrible prophecy that leads directly to the events of the add-on.

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Back In Vvardenfell With The New Video Of The Elder Scrolls Online: Morrowind

Bethesda released a new video of The Elder Scrolls Online: Morrowind brings us to Morrowind for the first time since the launch of the third The Elder Scrolls, which has taken place fifteen years ago. Before reading all the official announcement details and watching the video, remember that the release of The Elder Scrolls Online: Morrowind will be on 6 June 2017 for PlayStation 4, Xbox One, PC and Mac.

For the first time in 15 years, from June 6, players will return to the legendary Vvardenfell Island to rediscover the home of Dark Elves at The Elder Scrolls Online: Morrowind. For a long time fans expect a new and epic story of The Elder Scrolls and the opportunity to return to Morrowind, and ESO: Morrowind will allow them to experience new adventures and stories set 700 years before the events reported in The Elder Scrolls III: Morrowind.

How would you explore Vvardenfell and what kind of hero you will be depending on you. The Elder Scrolls Online: Morrowind offers the freedom of choice that has always represented the games of the saga The Elder Scrolls by TESIII: Morrowind at TESV: Skyrim. Play according to your style, become the one you want and venture with who you prefer.

Play alone and become the savior of Morrowind, or explore family-friendly friends like the Ashlands, Tel Moras or the Bitter Coast. Create a Warden, the new class available to players, restart your adventure from scratch and unleash powerful nature-based spells. Alternatively, use the existing characters and continue your journey with them in the lands of Tamriel.

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For PC and Mac gamers, The Elder Scrolls Online is fully playable and explorable for them all. Publisher Bethesda Softworks and developer ZeniMax Online Studios partnered together to craft a brand new Elder Scrolls adventure that harkens back to a past period within the land of Tamriel.

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