Monthly Archives: February 2018

Path Of Exile Presents Its New Graphical Improvements

GraphicsImprovementsHeader

GGG has released a new video of Path of Exile to show some of the graphic changes they are working on. Do not give yourself any illusions because we still do not know the date in which we will see in the game these graphic improvements. The important thing is to know that the developers are still giving him reed and do not give up when it comes to making the MMOARPG look better and better. The goal now is to make it look better and that performance is not adversely affected.

The video is short, but it paints very well. You can see it below:

Finally, remember that the next season of Path of Exile on PC will begin next March 3 (in Europe). The Xbox One version will start its new league soon after, although there are no specific dates. The gamers can buy Path of Exile orbs from the online gaming house to arrange the necessary things to personalize the players and teams.

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FFXIV: Stormblood Lets You Access Most Of All The New Areas

Final Fantasy XIV

In Final Fantasy XIV, there are filled with gorgeous, colorful architecture, vast sweeping plains and bizarre new creatures. The world’s most story driven MMO in history, with using these jump potions, is like paying money so you can disable the multiplayer in a Call of Duty game just so you can enjoy the campaign. Final Fantasy XIV is a decent game, but it’s nowhere near the best in terms of combat and gameplay. It’s the best time to know more news about FFXIV.

Final Fantasy XIV

The real draw is the great, epic, living story that is ever evolving with deep lore. The only real MMO with a real, continuous plot. To start the Job Quest for Final Fantasy XIV Samurai you must first be at least level 50 in a Disciple of War or Magic class and of course have access to the Stormblood expansion. Stormblood as far as I know lets you access most of all the new areas from the start except the MSQs at least. So it’s a good step in the right direction I think.

Stormblood feels even more iterative when it comes to storytelling. After playing the reborn Final Fantasy XIV for nearly three years, each expansion feels like a game of give and take. Square Enix takes such a granular approach to fixing nearly everything, from random menus to bigger issues like bugs. Stormblood does a nice job of returning us to that well-worn formula. It is FFXIV back-to-basics in a way, and it was a good time for that move.

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