Monthly Archives: July 2013

Flexible Raids come to WOW with patch 5.4

World of Warcraft

In the olden days of World of Warcraft, it took 40 dedicated people to down some of the game’s toughest content. It wasn’t easy to keep a guild stocked with the necessary number of people to make these raids possible, and Blizzard reduced raid sizes to 10- and 25-man encounters starting with the Burning Crusade expansion in the hopes of making raiding more accessible for smaller guilds and raid leaders working with busy real-life humans.

It is with this same accessibility in mind that Blizzard has just announced Flexible Raids, a new form of raid content that will debut with the game’s upcoming 5.4 patch. In the simplest terms, these raids automatically adjust their difficulty based on how many players are present, supporting any number between 10 and 25. The difficulty resets week-to-week; if 22 people come one week and 13 the next, the new raiders won’t be locked into last week’s numbers.

A new tier of item that falls between the Raid Finder and Normal difficulties is being introduced for Flexible Raiders, and Flexible Raid lockouts will be separate from those of Normal and Heroic attempts. Blizzard has also promised additional rewards for those who participate in Flexible, Normal, and Heroic raids — rewards that will be unavailable to Raid Finder groups.

Flexible Raiding will be made available piece by piece as Blizzard tweaks the formula. It should be launching on the test realm Soon™.More honor points powerleveling content click here

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Blizzard ‘exploring’ microtransactions in WOW

And here comes the frothing rage.

Microtransactions are nothing new for World of Warcraft, but the game has never had an actual in-game store. You’ve had pets and mounts that toe the line, but the line still existed. Then a bit of datamining turned up an experience boosting item that looked as if it might be tied to an in-game store. But datamining isn’t the same as actual confirmation, and thus much nervous hand-wringing ensued… until community representative Zarhym confirmed that yep, this is a thing that is happening.

Zarhym’s posts specifically state that Blizzard is “exploring the possibility” rather than definitely adding a microtransaction store, but it seems the most likely outcome. Maybe not today, maybe not tomorrow, but sooner rather than later. No word on what this means for the future of the game’s business model or how much will change from the game’s current system with an online storefront, but it’s certainly surprising to see one of the last games without an in-game store taking steps toward adding one.

Click here to more wow gold trading

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WOW bandits and dragons Auction House

WOW bandits and dragons Auction House
The Auction House Web app is now up and running again, but the mobile app remains offline. “At this time we have no reason to believe that accounts currently using an authenticator are at risk,” wrote Blizzard in its latest forum update.
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Adventurers in the online game “World of Warcraft” generally have to worry about bandits and dragons, but their most dangerous threat this week comes in the form of gold-hungry hackers. By exploiting the Web and mobile applications for the game’s Auction House (which allows players to buy and sell items), malefactors have stolen millions of gold pieces, but players who use two-step authentication are relatively safe.

For those who have somehow avoided almost every form of pop culture for the last decade, “World of Warcraft” is a massively popular online game from developer Blizzard that casts players as heroes in an intricate high fantasy world. As players complete quests and triumph over mythical beasts, they gather in-game gold pieces, which they can use to buy supplies and equipment.
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Image courtesy of Rovio.com

An authenticator is a piece of mobile software that users can install to give their Blizzard accounts two-step verification. Each time a user attempts to log into a Blizzard game, he or she must fill out a secondary code that gets sent to a mobile device.

The mobile Auction House should be back up within a few days, users lost no real money and Blizzard will probably restore players’ lost gold. As hacks go, this was on the fairly harmless end of the spectrum, but if hackers have figured out a way around two-step verification, “World of Warcraft” may be in for bigger problems in the future.

Even this measure may not protect the Auction House hack victims, though. Abidah was quick to point out that he did use an authenticator, and still lost hundreds of thousands of gold pieces. However, his settings required secondary authentication only once a week instead of for every login.

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World of Warcraft Alliance Leveling Guide

World of Warcraft Alliance Leveling Guide
As a warrior, you will be able to quickly kill the enemies while taking little damage. You must mix to grind with quests, doing the easier quests and draw any XP lost jump the more difficult quests.Rogue: Rogues are grinding machines. You can pass to level 60 as a Rogue in a quick mode to avoid a large number of quests in the game. However, it is ill advised to engage in this way without research. You should never skip quests that give you a proper equipment or any other case.

Mage: The Magi have the problem of having constantly to update their mana points. Therefore, they are, at best, the quests. They can quickly kill an enemy, but the need to sit down and refresh the mana can really hinder the XP / hour. On the same note, with the change of arcane Explosion, mages can sometimes grind the gap on the amounts of mass of green enemies. This can sometimes be going well, but overall, it is best to do quests.Warlock: Warlock are a bizarre band, with their demonic allies and the ability to turn health into mana. They are very good in the fight against many different enemies with their ability to take little or no damage. It really is the Warlock on the measures that they want to take wow gold seller , although the Warlock I know prefer generally make easy quests and grind the gap from the rest of the XP.

Paladin: This is a difficult question. Paladins can grind ever forever without the need to drink or eat and with few really or not mastering risk. The problem is, they do so at a very slow pace. Therefore, generally, the paladins recover want to search as much as possible, unless there is a good camp for your Paladin to fight at.Druid: Druids are… unique in the same way Paladins are. The Druids are probably the best, as the paladins, in quests. The grinding is optional, but generally only if you find a camp really good and strong enemies that die easily to your assault.

Always take all quests on the mobs you grinding, also do the quests which lead to an instance. Be sure that your weapon is strong! Seriously, make sure to have a proper weapon. Fight with a means of arms below your level will less effective crushing then quests, except if you are a pitcher of sorts. In this case, you must usually decent gear.Always grind enemies at or below your level. Oranges and the above are a waste of time, they take too much time to kill generally.Have counting wow gold us . Please, be. You will need to kill large numbers of raptors and other things with leather and there will be many things skinnable. The extra money will help a ton!

It’s a centuries-old debate between quests and crushing. Grinding is the Act of “rectification” through enemies for their experience base while the quests involves to make all available quests. The difference between the two giants is that it is documented as fastest for thieves, Warlock and warrior while the other is very beneficial for the paladins and the Magi. Hunters can really go anyway with equal success. In our guide, we give you the two best monsters to grind on the best areas of quests. So anyway you choose, we have the information here vital for your success!

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WOW Market Strategy

WOW Market Strategy
Now we can face a series of problems, why do not more promotion? Wow new out of the occasion, the overwhelming propaganda, but propaganda MOP updated lasted only a few days and there are many reasons, the shunt and the service station Other games (such as MOBA) impact has been reached between the vendors and the media so that no excessive expansion of cooperation, the overall acceptability of the players have been high enough to not provide enough attractive elements for the next generation 90/95 players to join after …… etc. But in the end there is a problem, low profitability and earnings outlook is poor, the former being ‘no money,’ the latter being ‘could not make any money’ in the dual role of these two points, the compression-to-market This example is very common, while the crux, although the game has been updated and modified, but the charging mode has not changed, and you want to improve revenue by selling props seems completely impossible – once a player discussed wow props charges result, the description of the scene to make the best disaster movie screenwriter also eclipsed.

Before talking about the marketing strategies that we can take a look at wow profit model which is a traditional ‘first-generation MMORPG’, time charges rather than props charges, use only cards in the mainland, the nominal price of 30 yuan / 4,000 minutes discount off the hour of the game takes approximately four-five cents, or monthly calculation, under normal circumstances, a player consumes 1 to 2 month cards, severe players may consume 4 to 5. we count on extreme cases, even players in the month of 30 days, 24 hours online, a total of 720 hours of game time, which is nothing but a 10.8 cards, count the discounted price, the cost is less than 300 yuan a month can be seen, in extreme cases, wow the ARPU relative to the current mainstream market game props charges (either side tour or tour page) still away, not to mention the normal terms of its ARPU only extreme values ​​tenth? Also according to statistics, in 2005 per capita in Beijing income 17653,2012 years is 36,469, within seven figures doubled (from the price, price and other aspects can clearly feel it), but wow the card is still 30 a Taobao to buy only 26 Block 9, billing methods did not change, say wow income dropped by half at the macro level, it should be no problem with it.

Although recent years have also introduced a number of wow game purchase props, but usually in a non-combat pets, mounts, etc, the real game content hardly involved in MOP after the battle, thanks so part of the purchase pet pets can also be used war, but did not exhibit similar games like overwhelming can approximate that, wow is still current income primarily from the already anachronistic time charges, and it will not affect the balance props charges or gaming experience which is the background of the entire marketing strategy.

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WOW Results and Full-Year Outlook

WOW Results and Full-Year Outlook
For the second quarter, Activision Blizzard expects to report GAAP net revenue of approximately $1.05 billion and Non-GAAP net revenue of approximately $608 million , with GAAP earnings per diluted share of $0.28 and Non-GAAP earnings per diluted share of approximately $0.08 . In addition, the Company will announce full second quarter results on August 1, 2013 and hold its regularly scheduled conference call for analysts and investors at that time.

For the quarter, Activision Blizzard was the #1 independent publisher in North America and Europe combined, including accessory packs and figures, with the #1 and #2 best-selling titles year-to-date— Skylanders Giants™ and Call of Duty: Black Ops II.¹ Additionally, Blizzard Entertainment’s World of Warcraft® remained the world’s #1 subscription-based MMORPG, ending the quarter with approximately 7.7 million subscribers.²

The Company raised its full-year 2013 GAAP net revenue outlook to $4.31 billion and its earnings per diluted share outlook to $0.77 , up from its prior net revenue outlook of $4.22 billion and earnings per diluted share outlook of $0.73 . Additionally, the Company affirmed its full-year 2013 Non-GAAP net revenue outlook of $4.25 billion and earnings per diluted share outlook of $0.82 . These full-year outlook numbers do not yet account for any benefit of earnings per share accretion from the announced transaction.

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World of Warcraft Live in Irvine

World of Warcraft Live in Irvine
Tommy Tallarico Pacific Symphony Orchestra conducted exclusive video clips and music arrangements, synchronized lighting, special effects, solo performers, electronic percussion, live action and unique interactive segments to create an explosive one-of-kind entertainment experience

Maybe you will like to hear your favorite World of Warcraft game music performed live and now there is  a unique and special summer event coming, Pacific Symphony presents “Video Games Live,” a concert which is a big music party to celebrate the exciting collaborations of the  video game industry’s pride history and honor future. Video Games Live will be performing in sunny Orange County in the Verizon Wireless Amphitheater in Irvine, California.

The show is very special with many suprise designs including a pre- and post-show festival. World of Warcraft visitors will enjoy interactive game demos, prizes, a costume contest, game competitions and the most popular meet-and-greet with top game composers and designers.

Tommy Tallarico; Pacific Symphony performs along with exclusive video footage and music arrangements, synchronized lighting, special fx, solo performers, electronic percussion, live action and unique interactive segments to create an explosive one-of-a-kind entertainment experience

Keep up on all of the latest event news by visiting the Video Games Live Facebook Event page and be sure to let your friends know you’ll be there!

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WOW update difficult Proving Grounds

WOW update difficult Proving Grounds
World of Warcraft patch 5.4 will be introducing a new feature called Proving Grounds that will allow level 90 players to test their abilities at being super good at this game. Essentially, these challenges are instances in which players can choose which combat role in the holy trinity they want to play and then face scenarios geared toward testing their skill in that role.

Gear will be scaled to the level of the challenge, because it’s purely a skill evaluation. Scenarios will be different depending on your role; if you’re damage then you’re alone and must take out foes quickly, if you’re a tank you’ll have to hold aggro while your NPC companion does the dirty work, and if you’re a healer then you’ll have to keep a party alive during a battle. There are four tiers of difficulty, and you’ll have to progress through them in order. The highest level will consist of you trying to last as long as you can, and there will be leaderboards and such for that. Also, achievements.

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World of Warcraft gold Play with The Warrior Tips

World of Warcraft gold Play with The Warrior Tips
Wow Warriors are the class of melee-centered, they are very tough like nails and they are the masters of tactics and weaponry. Warrior has their naturally combat-oriented particular skills and he’s the significant toe-to-toe fighter with the majority off choices available to him. Different from other Warriors you may have experienced in other games, wow Warrior features lots of various choices,wow gold and skills to wield during battle. Warriors are usually delegated to the Meat Shields in the MMORPG genre. But Blizzard grants more flexibility to the warrior class, besides the extensive shield skills and weapon, Warriors would also be equipped with lots of other gears in their arsenal. For instance, the Warrior with defensive/ offensive stances, cheap wow gold, shouts or warcries that could buff the Warrior, debuff and taunt the Warrior’s foes.

The Rage pool is a unique pool available for the Warrior’s skill, it boosts during combat relying on which stance the Warrior is wielding, and reduces when out of the combat, you can also uses it for “Taunts” to gain a foe to attack, and there are other particular skills like Whirlwind. Warriors are able to wield three types of stances: the Berserker Stance, the Defensive Stance, and the Battle Stance. The Warrior need to select a stance with which to assault, every stance starts with its own particular attacks, the rage acquired when in those stances could be applied for those strong assaults. It is recommended tobuy wow gold for power leveling. The Battle Stance belongs to the balanced one and it aims at defense and offense, it focuses on defense but the Berserker Stance focuses on offense.

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World of Warcraft gold The Warlock demonic

World of Warcraft gold The Warlock demonic
Wow Warlocks are the mages that explored very deeply into source of demonic power, attracted by a dark knowledge, they have searched the chaotic magic out of the world. You can see wow gold is quite powerful for players. They gain powers from the Burning Legion and channel strong power and summon the potent emissaries of their demon masters. Through the crucial magical rites and chants, the Warlock usually calls up foul minions through the Twisting Nether to complete his bidding. jittery, devious, and small, the fire engulfed Imp could usually be got in accord to their Warlock masters. For the Nether, it’s quite fragile, while it is proficient in both defensive and offensive fits serves its Warlock master. If you want to havecheap wow gold, you can contact us. In combat, the Warlock’s foes could find them compete against the shadowy and potent ad Voidwalker.

The terrible creature usually works as a bodyguard for the Warlock since it could take huge amounts of physical damage prior to its get back to Nether. Wow Warlock is able to summon the assistance of the Succubus which is an ancient evil. Succubus has demonic lore of carnal desires and is able to mesmerize and seduce a foe into submission. It is said that there are some strong warlocks that could call up infernals and fellhunters. You needn’t worry about questing as you can buy wow gold for power leveling. Warlock’s vicious magic expand beyond the range of only call up minions, in their sinister and mystery repertoire of skill, the warlock is able to curse foes with various afflictions from pain to weakness and also to a jumbling tongue.

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